Archives for 2007

Melbourne 2051

Victoria University have a burgeoning presence in Second Life and one of their projects is Melbourne 2051. It’s a small but fascinating build revolving around a segment of Melbourne in, you guessed it, 2051. It’s been created by the 2007 Interactive Storytelling Class (Advanced Diploma of Multimedia – Games) at the University.

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The associated website gives the full storyline behind the project and it’s an impressive example of the learning opportunities virtual worlds like Second Life provide. Spend some time flying around the areas surrounding Melbourne 2051 – there’s some fascinating works in progress.

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Check it out in-world

Another rolling restart underway

The fun continues on the grid, this time to bring the server code up to version 1.18.6 for the next browser roll-out.

After last week’s login issues, its remained a fairly bumpy ride. How are the frustration levels going for you at present?

One year of SLOz

A year ago tomorrow, we posted our first comments on SLOz. We launched in the midst of the mainstream media frenzy around Second Life that brought so many new residents. When we started out, we knew that no-one was covering events in Second Life from an Australian perspective on a daily basis. What we didn’t know was the level of response there’d be. Each day we get IM’s and emails from SL users with story suggestions, tips and feedback. Each week we have someone from the mainstream media making contact, asking us to interpret trends and events in-world. It’s made it the interesting ride we’d hoped it would be and we’ve never been more motivated to continue the work we’re doing.

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Over the coming weeks we’re going to be making some fairly large changes to the site as well as to our in-world presence. We’re also hoping to expand our stable of writers so we can cover more issues and events. We even have a book on the way – more on that in coming months.

A big thanks to all of you who’ve supported SLOz over the past year. Kudos to Graham, our education writer and gratitude to our sponsors who help to keep the site running.

As always, we’re very keen to hear any suggestions from you – after all, you’re the reason we do this each day.

Freedom Expressed

Freedom Xpress is one of the more recent memorials to appear in Second Life. Its subject is freedom of expression and the journalists who have been killed for doing their job.

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The organisers of the memorial, Dakila Lacava and Galilla Sinatra, describe their motivations:

“Freedom Xpress is a place of tribute to those who have fallen in the name of freedom of expression and the press. We are also a group dedicated to promoting these freedoms as indispensable to genuine human development and understanding.

Today, people continue to be persecuted, even killed as governments and groups with dire agendas seek to suppress the truth and those who bear witness to it. Freedom XPress is our small contribution to the effort to stave off the darkness from descending on us.

At the moment, we have erected two monuments, one to Philippine journalists murdered since 2001, and another to slain Russian journalists.

We would like to invite journalists from as many countries as possible to join us, to build their own tributes to the heroes of press freedom and free expression in their lands. We also welcome those who, journalists and non-journalists alike, wish to join us spread awareness through SL about how freedom of the press and of expression continue to be threatened and attacked all over the world.

If you want to know more abut Freedom XPress or get involved with us, please feel free to IM Dakila Lacava or Galilla Sinatra. We would be honored to have you on board.”

Check it out in-world

Are e-books the future?

This article makes an interesting case for the e-book. I’m still a long way off convinced – the Kindle certainly hasn’t got me excited.

World Stock Exchange facing legal problems?

The Second Life Herald are running a story on the Midas Bank saga, alleging that Midas have done some legal investigations around their issues with the World Stock Exchange, run by Australian Luke Connell (LukeConnell Vandeverre).

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If the issues aren’t resolved and things do go legal, it’ll provide a fascinating test-case for the status of finance in virtual worlds and associated governance policies. We’ve stated numerous times that the state of financial regulation in Second Life is farcical and there doesn’t appear to be an end in sight at this stage.

I attempted to catch up with Vandeverre in-world this afternoon for comment but his status was set to Away for the 30 minutes or so that I waited around.

Pearse’d & Cut – Victorian Menswear

Pearse’d & Cut is an Australian-owned Second Life business that focuses on 19th Century menswear. Owner Edward Pearse offers waistcoats, trousers, hats and shoes and an array of military uniforms.

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The whole get-up is authentic as you’d expect from a business on the Caledon sim. I even picked up a kilt for the hell of it.

Check it out in-world

A new government’s genesis viewed from Second Life

ABC Island played host to an election night party, with lots of chat about unfolding events in the real world. The ‘Australians’ group in SL was also buzzing with a running commentary.

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It’d be an understatement to say those gathered on ABC island and the group chat were pro-Kevin Rudd:

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Numerous comments were expressed in regard to the ALP’s broadband policy and its impacts on the SL experience. There was plain old partying.

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As one party-goer said, “I just wanted to be with some Aussies at this historical moment”. There’s been no involvement by Australian political parties in Second Life to date – my prediction is that by next election there’ll be a marked presence by at least one party in the virtual world sphere.

Weekend Whimsy

1. SpongeBob Squarepants in Second Life

2. Climate Change: In the Real World there is no Second Life

Linden Lab CEO responds to technical issues of the past week

The Official Linden Blog is carrying a lengthy post from CEO Philip Rosedale. Its premise is a revamp of Linden Lab’s mission statement but it’s also an exposition on the future of Second Life in Rosedale’s eyes.

First, he admits to how frustrating the problems of the last week have been for residents. He then stated that the new physics engine (currently in beta) will address a lot of those issues. He’s cited the first half of 2008 as being focused on stability. Many would argue that the second half of 2007 should perhaps have been about stability as well.

Second, Rosedale admitted that “we need to create new and different ways to communicate more often and more clearly with the community”. I doubt anyone would argue with that and the few people who are left that frequent the Second Life forums wold argue there were already some useful mechanisms in place thaty were gutted months back. The commitment by Rosedale to a monthly blog post is encouraging but far from a comprehensive communication strategy. Effective communication needs to come from all facets of the organisation, not just the CEO. Some steps have been made in that regard but it’s well and truly a work in process.

What wasn’t said in the post? Well for one, no mention of further internationalisation of servers, which makes me wonder how close, if at all, the Australian servers are as we reported last week.

One statement of Rosedale’s with which I’d agree wholeheartedly: “The rocket is lit. Virtual worlds are finally real”. There’s no doubt about that at all. The trouble is, the rocket doesn’t launch some of the time, crashes after launch other times and even when it gets into orbit it can undergo decompression for no obvious reason. Here’s hoping in six months that the launch pad is still there and is having a much better launch record.

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