Archives for 2007

‘edna’ arrives in Second Life

Terra Incognita is a veteran education presence in Second Life that we’ve covered previously. It’s an area that next week will be hosting the launch of a new service by edna (Education Network Australia).

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The full announcement:

“Education Network Australia – better known as edna – is celebrating ten years of service to the Australian education and training sector on Tuesday, 27 November and is inviting educators from across the country to jump online and in-world to join the celebration.

From 3pm Adelaide time education.au, the company that manages the edna web site and related services, will be doing a live broadcast of presentations and the unveiling of the new myedna service on the island of Terra Icognita.

Pick up a free t-shirt, indulge in some virtual cake and champagne and, following the formalities, your avatar can rock out to popular Second Life band Space Junky.

For educators that don’t have the broadband or hardware to participate in Second Life, there is a parallel being held in edna’s Sandpit Groups using Live Classroom web conferencing software.

For more information, visit the 10th birthday page on the edna web site.

Check it out in-world

UK’s National Health Service and Second Life

The United Kingdom’s National Health Service (NHS) is the world’s largest public health system and it’s currently under review. Second Life will play a small role in the review according to a message on the SL Health list today:

“The NHS Next Stage Review in Second Life:

England’s National Health Service (NHS) is under review: The ‘Our NHS our future’ review. The NHS is England’s publicly-funded healthcare system, providing the vast majority of healthcare in the UK, which is based on clinical need and not the ability to pay. The Review provides an opportunity to ensure that the future of the NHS is clinically led and can meet the challenges of delivering healthcare over the next decade.

As a key component of the Review, on the 21st of November there will be an International Clinical Summit on pathways to care, where 1500 invited clinicians and physicians will be meeting in real life in London. But you can follow the meeting in Second Life or via the webcast. In Second Life you will be able to register your own opinions and meet and chat with the speakers.

This SL event will mainly be of interest to healthcare professionals, both within the UK and internationally. Our Second Health Auditorium can accommodate up to 50 avatars. If there is sufficient demand we will open a second auditorium, and you can always follow the Summit’s live webcast outside SL if we are over-subscribed. Text chat will be logged, and we may record video and audio portions of the in-world event for later playback.

Dates and times:

21 November 2007, 14:20-18:45 Greenwich Mean Time

21 November 2007, 06:20-10:45 Second Life Time (GMT-8)

Locations:

Teleport straight to the presentation area

If the main auditorium is full, the overflow auditorium is here.

To take part in the text chat with speakers in the main auditorium, you will need to join the Second Health London group. This will be explained at the overflow auditorium.

Agenda

14.20-14.30 Welcome and opening the event (CMO)

Overview of SHA engagement events (David Nicholson)

14.30-14.45 Objectives of the NHS Next Stage Review

14.45-15.00 Setting the scene – how to move the needle on health and health outcomes

15.00-16.00 Speaker Session One: High quality care across a healthcare system

David Levine from Montreal

Jack Cochran from Kaiser

Table discussion & questions

16.00-16.30 Tea Break (break in webcast)

16.30-17.30 Speaker Session Two: Examples of integrated care systems from abroad

Dr Schwartz from Westchester

Prof Schulte from Polikum

Table discussion & questions

17.30-18.30 Speaker Session Three: Examples of integrated care systems from UK

Dr O’Kelly from Tiverton

Dr Ian Rutter from Bradford

Table discussion & questions

18.30-18.45 Wrap up

Webcast: If the event is oversubscribed, or you can’t access SL, you can view the live webcast.”

Now if only Australia’s health systems could receive the same amount of attention….

Logins down again

Just for something different, some residents are experiencing login issues again. As mentioned on the weekend, we can only hope this constant problem gets better.

It could be a special Xmas present from Linden Lab.

Landbots and drowned avatars

The Second Life Herald ran a story today about landbots, those automated entities that cause all sorts of problems with buying and selling land. The SL Herald is alleging that around 20 avatars placed in water sims are part of the landbot scam. Whatever the reason for the submerged avatars, it’s a little strange. Yesterday I noticed that an avatar was showing up in the middle of a water sim:

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I teleported to the spot and found this:

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I returned 24 hours later and found the avatar in the same position and location. Not surprisingly there’s no profile data and the avatars are usually dressed in stock standard orientation clothing. Have you come across one of these drowned avatars? If it turns out they are linked to landbots then hopefully Linden Lab will have a clean-up. It’s hard to imagine what legitimate reason there is for their presence.

A horror week for stability

The latest blog post by Linden Lab tops off a horror week for Second Life stability. Combine that with the ever-present lag and usability remains the chestnut issue for Second Life.

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If the rumours are true about Australian-based SL servers finally arriving, then part of the significant frustration with the Second Life experience will be remedied. The roll-out of improved broadband in Australia is likely to occur no matter who wins next week’s election, but it’s still a while off. None of it will remediate the enormous logistical task of keeping a virtual world running across thousands of servers – that’s something that can at best be minimised as a performance issue.

We’d be interested in your experiences with lag – has it been around the same for you, better or worse?

Computers as art

It doesn’t get much more artistic than this with computers: 

Coolmacshots
The collection has dozens of masterpieces like that, check it out. 

Monash Uni: closed island?

In an article published in the Sydney Morning Herald this week, I was a little surprised at a quote attributed to Monash University’s Dr Melissa de Zwart: “our area won’t be open to the public; you will need to be on an authorised list to get in”.

I try to avoid real-world comparisons but it’s difficult in this case: this is the equivalent of putting a barbed-wire fence across the entrance of the local university. Doesn’t a total closed-door policy from a taxpayer-funded entity go against its purpose as a community facility? RMIT Island has blocked off most of its island from general access but it at least has a public welcome area. As Gary Hayes says in the same article, it’s not hard to prevent damage to a Second Life presence. So why the lockdown?

Perhaps someone attending this event can ask.

Weekend Whimsy

1. Mask

– there’s a cameo Australian appearance in this one

2. Soccer Robots

3. Tako Cup

– sailing regatta

Telstra and Linden Lab to provide Australian servers?

Over the past 72 hours I’ve had two people contact me saying they’ve heard that Telstra may be negotiating with Linden Lab to have Australian-based Second Life servers. This syncs with some comments made by Telstra’s General Manager, BigPond Innovation, Jason Romney at a seminar I attended this week. There’s no great surprise really – Telstra is Australia’s largest ISP and also has the largest SL investment and anything that improves the lag in Second Life will be welcome.

We’ve contacted Telstra to confirm any further details.

Interview – Dexter Ihnen (Dexter Moore)

Dexter Moore (SL: Dexter Ihnen) is one of a growing number of Australian musicians performing in Second Life. Like most, he’s a well-established real-life musician who’s built up a loyal SL following. At present, he’s number one most played artist on Slusic.com, so he’s obviously doing something right. We caught up with Dexter this week to find out a little more about the life of an SL musician.

Lowell: When did you first get interested in Second Life?

Dexter: I started performing in Second Life March 2007 – SL was mentioned to me and I had seen it in passing on TV too. Since then I’ve been doing up to 8 shows a week. I’ve pulled back to 4-5 for now as my RL career is extremely busy both coming up to Christmas and after my award for RnB Song of the Year on ABC Australian Radio. Anyway, I entered in to SL in Feb 2007 and spent a month just getting used to the virtual world experience. It’s been an amazing experience since I started, right up to today.

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Lowell: Was music the drawcard for you initially or were you just checking it out?

Dexter: My brother said he thought it might be a good platform for my music. I came in to have a look and a listen I didn’t really think it would become integral in my life – but I do follow up ideas

Lowell: What are the attractions of performing in-world versus real life?

Dexter: Performing in Second Life is quite unique, The most fascinating aspect is the direct personal feedback you experience whilst playing. This is not very possible in RL as one person in an auditorium cannot make themselves heard over the volume of the concert, but here they can talk directly to the artist and the artist to them – I really dig that 🙂

Lowell: Without getting too technical, how do you actually get your music and voice in-world?

Dexter: In my studio I have 2 separate mixers and 2 computers also. One mixer has in built FX and I plug my stereo Godin guitar, vocal, congas and roto-toms into it. As well as that I record any backing tracks I create and choose to use into it also ( it is an 8 track hard disk recorder too ) I send a stereo mix out of that into my main mixer which has a Firewire connection to my main music computer. This is also wher I take my headphone feed. I stream the out of my music computer with SimpleCast. Meanwhile, I run SL on my other computer which I run at standing eye level. This is the one I interact with while performing. The reason I run 2 computers is that if I crash I know that the stream is still stable.

Lowell: How would you describe the music you perform?

Dexter: Interdimensional SOUL – FUNK 😉

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Lowell: How have you built up a following in SL?

Dexter: I worked my butt of for 6 months – to the point of burn out! Up to 8 shows a week, plus 3 RL shows and a major recording project. I moved around a lot in that time – but I am pretty much in a holding pattern until the New Year now until the RL Christmas season commitments subside.

Lowell: What are your goals in the longer term with performance in SL?

Dexter: I want to tour the world playing live to my SL fans plus whomever else is into my music. SL fans though will always have a special status with me. Prior to that I have a number of ideas to bring to life here in SL;

Lowell: Who inspires you in SL?

Various types of people inspire me in SL: Dane Zander – Lost Gardens of Apollo builder. Skribe Forti, Film maker. Circe Broom and Slim Warrior, entrepreneurs. And anyone having lighthearted fun 🙂

Lowell: What are three SL landmarks that you keep coming back to again and again?

Dexter:
1. The Lost Gardens of Apollo
2. The Wild Coast
3. Tableau – Roller Disco, 10 pin bowling, Cool shops,

Lowell: What are the pet hates you have about how SL operates that affects your ability to perform?

Dexter: In this order:
1. Crashing ( sim crash excepted – we all have a strange affection for that one lol )
2. Freezing & heavy lag
3. Notecards ( they cover up my guitar controls )

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