La Trobe University Island

Since July, another Australian university has been developing a presence in SL – La Trobe University. As others have done, La Trobe has chosen to purchase an island and it is a quite dramatic build with a coastal plains style area at the teleport point and soaring ridges behind.

The current main lecture theatre is called The Moat and not too far away, nestled in a small valley, are the under construction “Social Areas”.

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This is still a work in progress, a key and important element we have noted in a recent post on Australian universities developing presences in SL.

Of special interest is the faculty that is driving this particular SL presence – the Faculty of Humanities and Social Sciences. The diversity of faculties that underpin SL builds by Australian universities is especially heartening as it highlights, to some degree, the use of Web 2.0 technologies being explored beyond computer science courses.

The person to contact in-world is Flossy McMahon, (Dr Kay Souter), Associate Dean (Learning and Teaching) of the Faculty of Humanities and Social Sciences. Doubtless we will see some interesting teaching and learning developments.

Check it out in-world.

The “Eavesdrop School of Languages” Approach

As indicated on Saturday night’s posting, the interest in the use of voice technology is being canvassed. There has been a recent flurry of activity by educators interested in using the voice and audio ability of SL to enhance lessons in learning a foreign language. The approach to learning languages seems to take the form of eavesdropping in areas and cityscapes from various regions around the world.

This approach could have some interesting ethical and pedagogical issues. It would seem to be university language courses that are utilising the idea of organising field trips to various cityscapes and “eavesdropping” on inhabitants going about their daily business in their native tongue.

What would prove interesting is if private language colleges and teachers started to offer guided experiences in this way.

To this end I paid a visit to one popular area for those interested in learning Italian. That of Mantova – Italia – Italy.

Being in Australia you need to check the relevant timezones so as to encounter people in this area. But, at the time I was there a number of people dropped in and used the SL talk option. The quality and clarity of sound was quite good and I can see how this method could be a major resource for immersing learners in relevant language lessons and experiences.

For those interested in finding out more about language learning in SL you may like to take part in the Festival of European Languages, September 26 on Belle Isle.

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Belle Isle Europe Map with Landmark posts for various cityscapes and areas for “eavesdropping” on native languages for that particular country.

From the information sheet provided by the organisers:

8am SLT (4pm London) Welcoming
9am/5pm Russian/Baltic states/Finnish
10am/6pm Eastern Europe/Greek
11am/7pm Italian/German/Scandinavian
12 noon/8pm French/Belgian/Dutch/
1pm/9pm English/Spanish/Portuguese

SL Education vs Personal Beliefs

We have been tracking the growing number of educational facilities setting up presences in SL. Many have been active in setting up and conducting both courses and specific lectures in-world.

A recent email list posting amongst SL educators raised the issue of a student declining participation in the SL portion of coursework due to “personal beliefs”. The ongoing thread has covered a number of possible scenarios and reasons behind such a refusal and this may be a good thing given recent postings here about under-age content and use of “mature” areas when setting up a presence as an education provider.

Given the emergence of SL as an exciting and different medium for the delivery of courses and syllabus content the issue of not being penalised for refusing to participate in in-world coursework is a new and never before encountered tension that educators may have to deal with in a formal policy manner.

It has been discussed amongst educators that both strict Islamic and conservative Christian students object to graphic representations of the human body. As one educator stated, “In this case, SL would certainly be a religious problem.”

For SL based course-work it may mean requirign strict body and clothing forms for students when participating and locked areas for course particpants only.

A wander through either the Australian or Foreign Universities currently engaged in SL has shown most people in casual dress. But if a student were to choose the form of a furry or other such form, would it distract from the lecture, offend other students or in some way draw a code of conduct indiscretion under SL or the University’s guidelines?

Then again, maybe the term “hippy” may need to be rephrased to encompass fippies (furry), aippy (age-play form) or mippy (monster style students).

CSIRO launch seminar series on ABC Island

The ABC Island Ampitheatre has started playing host to CSIRO scientists. Each week in September there’ll be a seminar. Tonight’s featured Dr Peter Clifton, a researcher in Obesity and Diabetes at CSIRO and co-author of the CSIRO Total Well Being Diet Book. He presented on “Anti-Aging; The Prospect of Human Life Extension”.

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More than 40 people attended so you can expect next week’s will be popular as well. To find out details of upcoming events, join the ‘ABC Friends’ group in-world.

Victoria University joins the class

Recently, Victoria University established a large holding in SL.

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It is pretty obvious that Victoria University is taking a ‘from the ground up’ approach to their SL presence. There is none of the polish or professional builds we have seen with other Australian or other Universities. In fact, there could be said that this presence is akin to that of the MIT area that was set up some time ago. A lecturer and student led development aimed at learning by doing.

Visitors may at first blush be dissapointed at what they see. Objects and items such as sheep and chickens, helicopters, vehicles and bits n’ pieces floating either in water, in the air or strewn about the land. Buildings that look like they have been grown one atop the other or blocks of grey granite style cubes pushed together in a very haphazard fashion.

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How refreshing! It is heartening to see SL being used for this kind of activity in an age where education institutions are expected to perhaps display polished and “marketable” product. Victoria University is displaying education in the raw. Experimentation, trial and error and cooperative learning enterprises. It should prove worthwhile watching how this initial offering in the Sl world evolves.

Check it out in-world

SLURL:

Interview – Kim Pasternak (Kim Flintoff)

Kim Pasternak is one of Australia’s passionate education users of Second Life and runs the AusSLERs site. We caught up via email to discuss education and more.

Lowell Cremorne:Tell us a little about your educational background

Kim Pasternak: OK. I started out with the sciences, Chemistry especially, when I first left school and for a variety of reasons found my way into Theatre and Drama. After graduating with a degree from Murdoch University I worked for several years in the entertainment industry. Along the way I helped create Class Act Theatre and so my interest in Education was resurrected. A couple of years later I started my Graduate Diploma in Education at Edith Cowan University (ECU). It was there my interest in Drama and Technology was stirred. I worked as a teacher of Drama (and English, Dance, Computing, even Early Childhood Studies) in State and Catholic high schools and undertook a Master of Education (also at ECU) looking at Drama and Technology: teacher attitudes and perceptions. I also began working as a casual tutor and lecturer in teacher education. When the M.Ed was nearly finished I was invited to apply for a position in the PhD program at the Creative Industries faculty at Queensland University of Technology. I’ve got less than a year to go until that thesis is submitted.

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Lowell Cremorne: What’s the topic of your PhD research?

Kim Pasternak: Like many thesis titles it’s long-winded and descriptive at the moment – Drama Teacher as Games Master: developing digital games-based process drama as performance. The basic idea is to take an extended educational role-playing form and blend it with online spaces. I want to see what happens when we extend a traditional drama form that is normally done with a focus on participation and simultaneously frame it as a performance – all mediated through an engagement with virtual spaces. I tell people it’s about Drama and Virtual Reality for the sake of ease. The output of the study is largely practical – I’m conducting 4 creative development cycles and the performances/workshops will form part of the thesis – only 40-50% will be written.

Lowell Cremorne: When did you first get involved in SL?

Kim Pasternak: Looking at my avatar’s birthdate it was November 17, 2005. I’d been told about it a few days earlier by some people at a conference in Melbourne – in fact, Lindy McKeown (Decka Mah) was also at that conference. Owen Kelly and Camilla Lindeberg from Arcada in Finland were there talking about their Marinetta project, they also referred to Neualternberg and my interest was piqued. I was already searching for possible technologies to use with my research project. At that time I was considering ActiveWorlds because I’d explored the possibilities and seen some exciting learning environments demonstrated by colleagues from AppState in North Carolina.

Lowell Cremorne: What are your recollections of those first few weeks using SL?

Kim Pasternak: Like most newbies I logged in without much of a clue about what to do – I was really just intent on finding the place Owen and Camilla had talked about. I found myself in this odd world that took a long time to resolve. I pretty much ignored the orientation experience and went searching straight away – the user interface was intuitive enough to let me clumsily get around. Like many newbies I also arrived with no understanding of the culture of SL and was terrified whenever another avatar appeared nearby. It was probably a week before I started talking to anyone. At that time there were relatively few users, around 150,000 from memory. And then I pretty much left SL while I got on with my study until about six months later when I got back into it with a clearer sense of what I was trying to achieve. By now, there were over a million registered users. The place had grown up and the interface was better and you didn’t have to look as hard to find things to do. This time I started to spend time playing with Kim Pasternak’s appearance, and took the time to learn the basics of building and scripting. I’m no whiz at either but can cope with some basic tasks.

Lowell Cremorne: Was the educational power of SL something that always seemed obvious or did you need to get to know it well first?

Kim Pasternak: Because of the context where I learned about Second Life I was always thinking about educational potential. I baulk a little at the idea of “educational power” but I could imagine possibilities from the outset and my current work is little changed form the original idea I had. I have however learned about the time it takes to create things and the great hurdles we have to overcome in convincing universities and schools about the possibilities. I negotiated for nearly 8 months with the network people at university before we could determine a workable and acceptable policy for how to engage with SL and other emerging technologies in a large institutional setting. I think we now have the basis of a very good approach to introducing and exploring new technologies. The educational and research communities have been a fantastic source of inspiration, information and guidance. The SLED and SLRL groups in particular continue to be the dynamic face of education in Second Life. The scope of educational projects is immense and growing daily.

Lowell Cremorne: What’s the most exciting learning application for SL you’ve seen? (SLURL would be great if you can provide it)

Kim Pasternak: There are so many exciting initiatives in Second Life it’s hard to choose just one. JoKay and Sean have a great listing of some of the more impressive projects. The NMC initiatives in running Symposia and other events has been a boon to developing knowledge about education in Second Life. Personally, being associated with some of the leading Australian SL educators continues to be exciting. Decka Mah and Anya Ixchel are both great colleagues and locally in the K-12 sector there are some interesting moves afoot. I started a website for AusSLERs. That’s the Australian Second Life Educators and Researchers group and we currently have about 50 members aboard. We also have the in-world group that’s also growing. I’ve been keen to develop more connections in the field of educational drama, as I think SL lends itself well to dramatic roleplay, but there don’t seem to be too many practitioners offering learning through drama. Anya Ixchel and I presented a session for NMC the other day “Teaching On the Second Life Stage: Playful Educational Strategies for Serious Purposes” that received some very positive feedback from the 30+ participants. Perhaps the DEISL (Drama Educators in Second Life) group might see a surge of interest.

Lowell Cremorne: Are you an immersive sort of SL user?

Kim Pasternak: If you are alluding to the difference between an “immersionist” or “augmentationist” I think I’d be hard pressed to make a definitive stand in either camp. But I suppose when I’m using my professional avatar, Kim Pasternak, then I make no effort to hide my real life inworld. My profile is fairly comprehensive about who I am in either context – I guess that makes Kim Pasternak an augmentation. I do however use Alts to explore SL and to play. The Alts also give me a bit of space away from the various groups and associations that Kim Pasternak connects with. It’s quite nice to wander about without IMs streaming in.

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Lowell Cremorne: Putting your forecaster’s hat on, where do you see SL / virtual worlds evolving in the coming year and beyond.

Kim Pasternak: I’m hopeless at this sort of thing – I bought BETAMAX! I think the shift to the 3D Web will be slower here in Australia. All the talkj recently about how limited our internet capacity is in Australia was really brought home to me when I was in Hong Kong recently. Genuine high speed systems (not hyped up ADSL 2+ networks) need to drive something like a 3D Web and while many of the major players for these systems tend to operate out of the USA then we’ll continue to see that reflected in the types of 3D worlds that emerge. When the open source server systems start becoming more reliable we’ll probably see some local systems set in place – I think there may be some real benefits for that sort of arrangement in the various educational sectors. In the coming year, I think we’ll see the shift to voice in SL slowing down some of the innovations. I love using voice but can also see there are some real benefits to the text based mode of communication.

Lowell Cremorne: Any other thoughts on voice?

Kim Pasternak: As I mentioned above I think it offers a lot to many aspects of the SL experience – but some of the role-playing and other educational and performance activities will be adversely affected if there is a wholesale abandonment of text.

Lowell Cremorne: What are your favourite locations to visit in SL?

Kim Pasternak: Sadly, I don’t spend a lot of time exploring other spaces these days. A lot of my time and energy goes into developing the context for my own research work. I’ve just ordered an educational island so I guess I’ll probably see even less of the growing SL world in months to come. Having said that I do check out the offerings at ICT Library. I’ve also spent some enjoyable times listening to performances by Paisley Beebe (Australian jazz vocalist), I like the oddball work of Second Front and Ars Virtua gallery is often hosting some challenging works.

Lowell Cremorne: Who inspires you in SL?

Kim Pasternak: Well, I’d have to mention Decka Mah again, she’s always on the go with her own work and helping others. There’s a whole group of Aussie educators who are doing some great work – Anya Ixchel, Jokay Wollongong, Sean McDunnough amongst them. They’re always involved when something new and exciting is about to happen. There are lots of users I met through the SLED mailing list who inspire me, and in many ways they have become the shining lights of SL – Sarah “Intellagirl” Robbins, Stan Trevena, Beth Ritter-Guth, and others. Larry Pixel and his crew at NMC are also high on my list of people to admire.

Lowell Cremorne: If you had your own island, what would you do with it?

Kim Pasternak: Well, I’ve recently placed an order for an island and the sad thing is I have to say I’ll be going to work there! It’ll serve as the base for PhD investigations and I’ll also make space available to some of the AusSLERs who are still dabbling. I’d love to set up a holographic space for early career researchers to generate 3D representations of their research posters. I got a holodeck from Biscuit Carroll some months ago but have struggled to generate much interest in the idea. I honestly believe that finding new ways of expressing research will have a tremendous impact on the shift towards more performative modes of research. When my study is finished I hope to maintain the island as a centre for drama educators to incubate and expand the paradigm of their work.

Teachers Buzz

Teachers world-wide will be conducting another Teachers Buzz this coming Monday 20th August 6pm SLT/PDT. The meeting is being held on the LivingintheUniverse island.

An added benefit to these SL educational happenings is now the use of date and time services at Time and Date.com. Educators here in Australia and around the world now have a quick and easy reference for local times to that of the SL happenings and times.

The Teachers Buzz on Monday is being presented by Cosmo Priestman, Ourania Fizgig and ScubaChris Wollongong, with the planned program being a look at ‘The History of Earth & Life on Earth Exhibit’. This is a scale model installation work on the timeline of Earth, 4.6 billion years ago to the present.

The History of Earth & Life on Earth Exhibit can be found here.

International Virtual Teaching and Learning Research Institute proposed

I stumbled across this message on the SL Research email list today – great to see Macquarie University well and truly joining the virtual world fray:

“Call for Expressions of Interest to contribute to a proposed International Virtual Reality Teaching and Learning Research Institute

This is a general call for academics and practitioners involved or interested in the field of Virtual Reality Teaching and Learning (using environments such as Second Life) to express their interest in contributing to or being associated with an International Virtual Reality Teaching and Learning Research Institute.

The range of research and development that the proposed Institute would support is intentionally left open, but could include projects such as investigating the efficacy of various virtual reality learning designs, researching the sociological and psychological aspects of learning in virtual reality environments, and the success with which tools and
scripts can be applied across different curricula.

Interested parties can nominate roles that they would like to perform, which may include:

– advice on the policies of the Institute and the services it provides
– research and development in conjunction with the Institute (utilising support services that would be provided by the Institute)
– evaluation of Institute performance

If you are interested in becoming involved with the proposed Institute, please provide an Expression of Interest (of no longer than one page) outlining your experience with VREs or related technology based learning applications, any research experience, the reasons for your interest in becoming associated, and the ways in which you would like to be involved.

Please return all Expressions of Interest no later than 9th August 2007.

Prospective contributors would form part of a Carrick Grant Application to establish the Institute.

This initiative is being lead by Professor John Hedberg, Macquarie University Australia.”

Monash University (doesn’t) join the SL contingent

We’ve been contacted by SL resident Curiosa Paravane requesting we remove the image we’d featured in this story. Curiosa has made the following statement: “The branding of the building on esperance was a mistake which has been corrected”. We’ve removed the image as it appears Monash University aren’t in fact officially in SL at this stage.

We asked Curiosa whether a real Monash presence was imminent – her response was “I can’t comment on behalf of Monash, I’m afraid. You’ll have to wait and see like everyone else :)”

At SLOz we ran the story because the Places search functionality was returning Monash University – this is no longer the case.

The original story (minus image):

“Monash University has joined USQ, RMIT, Murdoch Uni and the AFTRS in Second Life with a modest presence on Esperance Island.

We’re hoping to catch up with someone from Monash in coming days to find out more.

Check it out in-world

Interview – Gizzy Electricteeth (Kelly Daly), IBM

Gizzy Electricteeth (aka Kelly Daly) is another Australian in SL that has been a very active participant in a range of areas. As training and technology lead for IBM Australia in SL, she’s busy enough. On top of that she’s played a training role for Aussie residents, recently commencing the Prim School series on ABC Island which shows residents how to create objects in SL.

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We caught up with Gizzy this week to find out a little more:

Lowell: Tell us a little about yourself – where did you grow up, get educated etc?

Gizzy: I was born in Adelaide, and got dragged kicking and screaming to Ballarat when I was 5 (apparently that’s too young to move out of home – I asked!!). My formative years were all spent there, up to and including my Bachelor degree in computer science from the University of Ballarat. It was here that I also started working for IBM part time while in the final year of that degree. Once my degree was complete I moved to Melbourne (still working for IBM), and started my masters at RMIT part time. This took a LOT more years than intended as part way into it I was enlisted to give tutorials and labs, and then later to be a replacement lecturer for several subjects when the usual lecturer was unavailable. This all culminated in lecturing my own web subject, emergency lecturing some database subjects, and continuing working giving labs and tutorials in most of the subjects which I had already completed. The result was my Masters took about 4 years longer than intended =)

I am owned by three completely loony cats – the youngest of which is named Linden (thanks to my fiance!!).

Lowell: Where have you worked prior to IBM?

Gizzy: I have been ten years now with IBM – prior to that were the usual round of part time uni jobs at random computer shops, pizza shops, etc 😉 And the RMIT thing (more “while at” than “prior to” =) )

Lowell: Can you describe for us your current role at IBM?

Gizzy: My role at the moment is training and tech lead in Second Life building projects, also research and rapid prototyping for potential SL projects. My role about a month ago was as a Linux Kernel developer.

Lowell: What are IBM’s objectives for their presence in SL? And where does the IBM Australian Development lab fit in?

Gizzy: We are researching and learning as much as we can on virtual worlds. I say virtual worlds here as we are not focussed solely on Second Life, but over a large range of products. IBM’s aim is to assist in making virtual worlds ready for general consumption for both business and home.

Earlier in the year, IBM’s CEO, Sam Palmisano, announced $100 million USD to be spent on research into ten key focus areas which were chosen through an “Innovation Jam”. Employees, family members and friends were all asked to submit ideas on how they think IBM could improve areas such as environment, work and life balance and health, technology, etc… Virtual worlds was one of the top areas of interest shown through this, and therefore was a part of this funding announcement. In fact, Sam made this announcement in the forbidden city, Beijing in real life AND Second Life simultaneously =)

The Australia Development Lab fits into this by being the Australian arm of the emerging business organisation created around virtual worlds as a result of Sam’s funding. We currently have a team of two people working full time in this area (myself included), and a whole host of others who volunteer their time to increase their knowledge in this arena (and to have fun – because they love it!)

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Lowell: Can you tell us about some of the projects you’ve been involved in, including the Australian Open project?

Gizzy: I have been involved mostly in internal build projects such as IBM PartnerWorld, ADL, several client demos and a little with the Sears and Circuit City builds. And, of course, the Australian Open.

The Australian Open was the first large customer build that I have been involved with. We had a three person development team (myself on building, my Australian colleague on scripting, and a US based colleague on graphics – displaying the collaborative nature of working within Second Life 😉 ). Each of us assisted with all areas of the build, although for the majority of this project we kept to our defined roles, and that really seems to work well on larger scale projects. We had a live feed of ball positioning data coming from the IBM technical team onsite, which we could then manipulate into SecondLife coordinates and recreate the game on the tennis court in our island just a few seconds behind reality. Using this data we were able to determine where a player would need to be standing to hit the ball, and move a pose ball to this location so that we could have an avatar sitting on the pose ball and look to be playing the game of tennis. This provided people with a view of the ball coming at them as if they were the played on the court. Ever wanted to be Federer? We also had live data of all match information – scores from past and present matches on all courts throughout Melbourne Park, scheduling information, etc. These were able to be seen at all times on various score boards and match update centres throughout the island, and also via a heads up display that could be used from anywhere within SecondLife. The build itself took a great deal of detail from the real Rod Laver Arena and the surrounding grounds, right down to a virtual recreation of the tennis ball shaped Garden Square at the back of the arena. All of this build was based on photographs.

There is a YouTube demo of the Australian Open build here.

IBM as a whole has been involved in MANY more projects, and we have people from all over the world working on both internal (IBM) and external (customer) projects.

Lowell: What specifically about SL limits you achieving what you’d like to in projects?

Gizzy: I am VERY MUCH looking forward to learning how to use sculpted prims in Second Life =) And some better scripting!

Lowell: Have you had any involvement with other virtual worlds and if so which one/s?

Gizzy: Personally, I have not looked much further than Eve Online or World of Warcraft. I spend so much time inside of Second Life that I no longer seem to have a first! =)

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Lowell: What excites you most about your work in SL?

Gizzy: At the moment the same thing that excited me about teaching at RMIT – seeing people grow and learn as a result of information that I can share with them =)

It is also exciting working with new technologies before they become mainline, working out what can or cannot be done with these technologies. It is a lot of fun =)

Lowell: Any predictons you’d like to make about SL development over the next year?

Gizzy: Not necessarily a prediction so much as a hope… Linden Labs have open sourced the client and there are rumours of the server to follow. With my Linux and Open Source/Open Standards background, I would truly love to see this come to light.

Lowell: Three favourite places you keep coming back to in SL?

Gizzy: DE Designs (my avatar is ALWAYS dressed in stuff from here!!)

The build of the Yankee Stadium by the Electric Sheep Company was very much an inspiration when we decided to do the Australian Open:

I don’t know that there is another single build that I keep returning to more than any other (apart from my own current projects through necessity ;)…

I love to look around at other pretty builds – places where the architects have ignored real world constraints and built for what works within SecondLife… Such as Text100 Island, ABN AMRO and almost any build by Dalian Hansen (he is TRULY an inspiration), Electric Sheep or Aimee Weber.

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