The SL gender balance – female decline continues

The gender balance in Second Life continues to skew in favour of the masculine according to the updated demographic statistics provided by Linden Lab. Although the proportional drop in female residents is very small there’s certainly a trend line downwards since June 2006.

So why? One reason may be that the evolving nature of SL means that the user experience is altering more and more toward a male world-view – if sixty percent of any experience is one gender then the balance of activities is going to skew that way as well. Also, the predominance of the males in regard to broadband internet use was always going to bite in the longer term. The big shame for SL is if the comparative decline in female membership continues – a world where males are significantly iin the majority is not the natural balance of things – SL or RL.

“second life online university degree”

Those are the terms I used for a recent Google search. And what do you think was near the top of the list on the results of this search?

The listing of Ohio University – their presence in SL was my first look at an in-world university when I was wandering aimlessly around some time ago. The Ohio University Island is a replica of the real life campus in pathways, buildings and layout.

Their presence along with a top 5 Google search billing makes for a formidable competitor to the Australian pathfinders currently under construction and development.

What makes this the more pertinent is the recent article “PM, analyse this: IT is going down the gurgler” by Grahame Philipson, which lays out some fairly startling facts and issues about Australia slipping down the IT rankings in a global market.

With the rapidity of technological change, the emerging powerhouse of India and almost weekly prognostations from political leaders that Australia is in some sort of parlous state education-wise, perhaps, the question that needs to be asked is can any amount of cash injection for broadband access from the Future Fund come close to reversing the kind of decline that Grahame Philipson has indicated.

SL has been around for a few years now. Ohio University has top billing on Google. India is currently dominating in many circles of technology R&D and commercial enterprise (remember where Hotmail started?).

Perhaps an articulated IT policy that goes beyond rhetoric and supports the future of an Australian based knowledge industry is in order?

Apple Mac users – SL is the only option

One demographic within the SL user base that hasn’t been discussed in detail is Operating System. For the sake of the discussion I’ll talk about Windows versus Mac OS although most applies to Linux users. Second Life was my first stop for virtual worlds and I hadn’t really investigated others in details, until today. I had decided to register accounts with There.com, Entropia Universe, IMVU. In all three cases, if you run Mac OS, forget about using the client / browser for each service. There.com is not even compliant with browsers outside of Internet Explorer. Australian startup, Outback Online has stated up front there’ll be no Mac support either.

This means that SL probably has an unusually high proportion of Mac users. There’s certainly a Mac users group and the odd Mac devotee area in SL. You can purchase mock-ups of the whole Mac range from one vendor (pictured) and another vendor offers the MPod which looks very similar to a well-known music device. Just don’t look around for a Mac-friendly alternative to Second Life.

Celebrities in Second Life – why?

With the growing focus on Second Life, the issue of celebrity is starting to rear its head more often. And like real-life, celebrity is a fascinating and complex issue. Some people admire the achievements of some who become ‘famous’. Others enjoy celebrity-watching as a blood sport and some find it all pointless. Whatever the perspective, celebrity is a reality in SL.

The first type of celebrity in SL is the real-world replica. Adopted Australian Ben Folds performed in October 2005, with Suzanne Vega one of the first ‘big names’ in-world, with Duran Duran the first well-known band. Actors, politicians and other well-known individuals have also made the jump and the momentum is only going to grow.

The second type of celebrity is the ‘home-grown in SL’ type. Anshe Chung is an obvious example, some of the Linden staff are others. Being instantly accessible in-world via IM or groups makes managing the attention a very interesting proposition. With either type of SL celebrity, the question is – why? Why does it look like an ‘elite’ is going to develop in SL – is it just a sociological reality that can’t be avoided?

Australian part of photo exhibit at gallery launch

At SLOz we’ve managed to avoid self-promotion, but for no good reason we’re going to breach the rule to let you know that yours truly has four photos on exhibit at the Coyote launch commencing at 9am Eastern Australian Time, Sunday 4th February.

Come say hi 😉

Australian media attention grows on SL (and SLOz!)

We’re not the sort of site to brag, but we have to say we’re thrilled with the positive response received from Australian mainstream media and tech bloggers over the past week to our press release promoting Aussies innovating in SL. To date we’ve had coverage from:

1. PC World / Computer World

2. Sydney Morning Herald

3. Respected tech journo, Brad Howarth

4. Techcraunch

and

5. Gamer newswire

The best thing to come from the coverage is a growing awareness that there are aussies out there doing innovative stuff in a new area. What it also shows is the need for the Australian SL community to work collaboratively where possible to ensure we punch above our weight in the broader SL community. Of course, we’d suggest that this site is the best central point in real-life, particularly our discussion forums, but of course the final decision is up to you.

Satire alive and well, in/out of Second Life

The Get a First Life satire site is well worth a browse, and it won’t take you too long being one page. Of course, merchandise (‘Get a First Life’ t-shirts for example) is available.

Media coverage of Second Life – is there a middle ground?

Traditional media coverage of Second Life has increased significantly in the past year, and Australian media have latched on as well. Broadsheets like the Sydney Morning Herald have a run a number of stories, the 7.30 Report has run one and it’s rumoured that Four Corners has a program in production involving Second Life. Arguably, all of the coverage to date has fallen into two categories:

1. “Nerd makes big money in weird computer game thing” – a number of Australian media stories I’ve seen have taken this angle. Some is just regurgitation of international coverage of Anshe Chung’s money-making exploits. The 7.30 Report story was a little more even-handed and did cover the educational possibilities of SL, but it did still cover the ‘money-making nerd’ angle.

2. “Virtual world is a haven for gambling / porn addiction” – there’s been a lot of these type of stories overseas and I’m expecting a slew of them in Australia in the near future. I’ve no inside knowledge on this, but you’d have to at least assume that if Four Corners are doing a story in the area, it’s likely to address this area.

Both categories are totally valid and the second one in particular warrants regular investigation. But there also needs to be a third category:

3. “Virtual World is similar to real world but offers a chance to get things right this time” – there needs to be a lot more stories on the good that SL can do. We’ve talked about Second Life’s role in addiction previously, but there’s so much great stuff happening in the education field in particular. Even with corporations, which are rightly viewed with caution by veteran SL users, there’s room for them in SL to learn how to behave ethically and with respect. Stranger things have happened.

Totally off-topic – Woolworths and the drought

On the 23 January 2007, Woolworths (Safeway) will be donating its entire supermarket’s profits for the day to the drought relief. The funds will primarily be used by the CWA for immediate support for rural families with the remainder to help fund research into sustainable farming practices. This is expected to be in excess of $3 million dollars.

So if you do your normal shopping on the 23 January you will helping farming families who are current doing it tough.

Please pass this on to as many people as possible.


Parody of SL as Virtual Utopia

This video made by an SL user provides for some excellent parody of the benefits of using SL. Well worth a look but be warned it does contain potentially offensive content, so not work or child safe.

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