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	<title>The Creative Shed</title>
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	<itunes:author>The Creative Shed</itunes:author>
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	<item>
		<title>On the fly 3D surface reconstruction: KinectFusion</title>
		<link>https://creativeshed.com/2011/10/on-the-fly-3d-surface-reconstruction-kinectfusion/</link>
					<comments>https://creativeshed.com/2011/10/on-the-fly-3d-surface-reconstruction-kinectfusion/#comments</comments>
		
		<dc:creator><![CDATA[Editor]]></dc:creator>
		<pubDate>Wed, 05 Oct 2011 04:32:04 +0000</pubDate>
				<category><![CDATA[Alternatives]]></category>
		<category><![CDATA[From the TMJ forums]]></category>
		<category><![CDATA[General News]]></category>
		<category><![CDATA[General Tech]]></category>
		<category><![CDATA[Health]]></category>
		<category><![CDATA[Virtual Worlds]]></category>
		<category><![CDATA[kinect]]></category>
		<category><![CDATA[kinectfusion]]></category>
		<category><![CDATA[simulation]]></category>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=3196</guid>

					<description><![CDATA[Microsoft&#8217;s Kinect is rightfully getting a lot of attention from researchers. One snippet that caught my attention is a collaboration between Microsoft and a number of UK and Canada-based researchers. The result is KinectFusion. Have a look for yourself: The implications for virtual worlds are fairly obvious. The thing that particularly struck me is the [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Microsoft&#8217;s Kinect is rightfully getting a lot of attention from researchers. One snippet that caught my attention is a collaboration between Microsoft and a number of UK and Canada-based researchers. The result is <a href="https://www.microsoft.com/en-us/research/project/kinectfusion-project-page/?from=http%3A%2F%2Fresearch.microsoft.com%2Fen-us%2Fprojects%2Fsurfacerecon%2F" target="_blank" rel="noopener">KinectFusion</a>.</p>
<p>Have a look for yourself:</p>
<p><center><iframe width="500" height="315" src="http://www.youtube.com/embed/quGhaggn3cQ" frameborder="0" allowfullscreen></iframe></center></p>
<p>The implications for virtual worlds are fairly obvious. The thing that particularly struck me is the dynamic capability of the approach even at this early stage &#8211; if something changes with the physical world environment, it is reflected virtually. For the education, science and health fields, to name three, this is huge. </p>
<p>One obvious example within my pet area of clinical simulation: a camera (with consent) is placed in a busy emergency department in a large teaching hospital. Emergency nursing students based at a rural university receive that feed, had it convert on the fly to 3D for use within their virtual learning environment. Students may actually &#8216;work&#8217; a full shift virtually, needing to respond to the challenges of the changing environment as they occur. </p>
<p>As I said, there&#8217;s a long way to go (for starters, KinectFusion is about surfaces only), but the progress is rapid and exciting. Over to you: what applications could you see this being good for?</p>
]]></content:encoded>
					
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			<slash:comments>1</slash:comments>
		
		
			</item>
		<item>
		<title>Migration to Openlife: one story</title>
		<link>https://creativeshed.com/2009/01/migration-to-openlife-one-story/</link>
					<comments>https://creativeshed.com/2009/01/migration-to-openlife-one-story/#comments</comments>
		
		<dc:creator><![CDATA[Editor]]></dc:creator>
		<pubDate>Sun, 11 Jan 2009 09:37:40 +0000</pubDate>
				<category><![CDATA[Australian News]]></category>
		<category><![CDATA[From the TMJ forums]]></category>
		<category><![CDATA[Virtual Worlds]]></category>
		<category><![CDATA[openlife]]></category>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=1857</guid>

					<description><![CDATA[Aussie Second Life resident, Shai Khalifa, has posted an interesting piece on our discussion forums. As Shai writes, she had been a Second Life resident since September 2006. Technical problems, the lowering of sim pricing and the Openspaces issue led to her making a full migration to Openlife. Shai goes on to put the case [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Aussie Second Life resident, Shai Khalifa, has posted an interesting piece on our discussion forums. </p>
<p>As Shai writes, she had been a Second Life resident since September 2006. Technical problems, the lowering of sim pricing and the <a href="https://creativeshed.com/2008/10/28/linden-lab-instigate-price-rises-backlash-plus/">Openspaces issue</a> led to her making a full migration to <em><a href="https://www.hugedomains.com/domain_profile.cfm?d=openlifegrid&amp;e=com">Openlife</a></em>.</p>
<p><center><img decoding="async" src="https://creativeshed.com/wp-content/uploads/2009/01/openlife_virginland_jan20081.jpg" alt="openlife_virginland_jan20081" title="openlife_virginland_jan20081" class="alignnone size-full wp-image-1859" /></center></p>
<p>Shai goes on to put the case for <em>Openlife</em> having a greater sense of community, something that can be expected given Openlife&#8217;s current size. She also agrees that <em>Openlife</em> is a long way off providing the range of services that <em>Second Life</em> does, but is excited about progress to date and the new possibilities on the horizon.</p>
<p>You can read Shai&#8217;s piece in full here and discuss the issue further as well. My view is fairly similar to Shai&#8217;s in that <em>Openlife</em> has a very different vibe to <em>Second Life</em> &#8211; primarily due to its stage of development. This is something that&#8217;s appealed to a number of people, as have a number of other alternative grids. The real challenge for the alternative grids is maintaining infrastructure and momentum &#8211; only then will Linden Lab start looking over their shoulder regularly.</p>
<p>Just for interest, <em>Openlife</em> is certainly growing judging by the world map:</p>
<p><center><img decoding="async" src="https://creativeshed.com/wp-content/uploads/2009/01/openlife-jan2008-sml.jpg" alt="openlife-jan2008-sml" title="openlife-jan2008-sml" class="alignnone size-full wp-image-1860" /></center></p>
<p>As always, we&#8217;ll keep a close watch on <em>Openlife</em>, one of the many grids popping up. If you&#8217;re running a grid that&#8217;s developing a community, <a href="https://creativeshed.com/contact-2/">let us know</a>.</p>
]]></content:encoded>
					
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			<slash:comments>2</slash:comments>
		
		
			</item>
		<item>
		<title>What do you think about Mainland zoning in Second Life?</title>
		<link>https://creativeshed.com/2008/08/what-do-you-think-about-mainland-zoning-in-second-life/</link>
					<comments>https://creativeshed.com/2008/08/what-do-you-think-about-mainland-zoning-in-second-life/#respond</comments>
		
		<dc:creator><![CDATA[Editor]]></dc:creator>
		<pubDate>Sun, 10 Aug 2008 14:05:32 +0000</pubDate>
				<category><![CDATA[From the TMJ forums]]></category>
		<category><![CDATA[Virtual Worlds]]></category>
		<category><![CDATA[lindenlab]]></category>
		<guid isPermaLink="false">http://www.metaversejournal.com/?p=1462</guid>

					<description><![CDATA[Second Life resident Diag Anzac has posted a thoughtful response to Jack Linden&#8217;s recent zoning announcement on our forums. Jump in and give your thoughts about a significant change to Second Life.]]></description>
										<content:encoded><![CDATA[<p>Second Life resident Diag Anzac has posted a thoughtful response to Jack Linden&#8217;s recent zoning announcement on our forums.</p>
<p>Jump in and give your thoughts about a significant change to Second Life.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://creativeshed.com/2008/08/what-do-you-think-about-mainland-zoning-in-second-life/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Is it a long-term slide?</title>
		<link>https://creativeshed.com/2007/10/is-it-a-long-term-slide/</link>
					<comments>https://creativeshed.com/2007/10/is-it-a-long-term-slide/#comments</comments>
		
		<dc:creator><![CDATA[Editor]]></dc:creator>
		<pubDate>Wed, 17 Oct 2007 11:29:58 +0000</pubDate>
				<category><![CDATA[From the TMJ forums]]></category>
		<category><![CDATA[Virtual Worlds]]></category>
		<category><![CDATA[forums]]></category>
		<category><![CDATA[Metrics]]></category>
		<category><![CDATA[Op-ed]]></category>
		<guid isPermaLink="false">http://www.sloz.info/2007/10/17/is-it-a-long-term-slide/</guid>

					<description><![CDATA[I&#8217;ve had some interesting comments privately from people about the significant decline on active Australian Second Life users over the past two months. So, I&#8217;ve created a topic on the SLOz forums to delve a bit deeper &#8211; why the slump? Wold love to hear your thoughts.]]></description>
										<content:encoded><![CDATA[<p>I&#8217;ve had some interesting comments privately from people about <a href="https://creativeshed.com/2007/10/16/aussie-population-update-the-decline-continues/">the significant decline</a> on active Australian Second Life users over the past two months. </p>
<p><center><img src='https://creativeshed.com/wp-content/uploads/deserted.jpg' alt='deserted.jpg' /></center></p>
<p>So, I&#8217;ve created a topic on the SLOz forums to delve a bit deeper &#8211; why the slump? Wold love to hear your thoughts.</p>
]]></content:encoded>
					
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			<slash:comments>14</slash:comments>
		
		
			</item>
		<item>
		<title>The SL voice experience so far</title>
		<link>https://creativeshed.com/2007/09/the-sl-voice-experience-so-far/</link>
					<comments>https://creativeshed.com/2007/09/the-sl-voice-experience-so-far/#comments</comments>
		
		<dc:creator><![CDATA[Editor]]></dc:creator>
		<pubDate>Sat, 22 Sep 2007 12:22:28 +0000</pubDate>
				<category><![CDATA[From the TMJ forums]]></category>
		<category><![CDATA[Virtual Worlds]]></category>
		<category><![CDATA[forums]]></category>
		<category><![CDATA[voice]]></category>
		<guid isPermaLink="false">http://www.sloz.info/2007/09/22/the-sl-voice-experience-so-far/</guid>

					<description><![CDATA[On the SLOz forums, Juko Tempel has invited comments on residents&#8217; experiences with voice in SL to date. How have you found it? How often do you use voice versus text?]]></description>
										<content:encoded><![CDATA[<p>On the SLOz forums, Juko Tempel has invited comments on residents&#8217; experiences with voice in SL to date.</p>
<p>How have you found it? How often do you use voice versus text?</p>
]]></content:encoded>
					
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			<slash:comments>1</slash:comments>
		
		
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