Jamm for Genes

I received a press release today for an event occurring around 12 hours from now so I’ll just reproduce it in full:

Jamm for Genes – SL Benefit Concert Supporting An Australian Charity with Global Benefits

This weekend Australians will raise money for Children’s medical rsearch by holding musical events all across the country – and now in Second Life too!

The Children’s Medical Research Institute works to understand the causes and cures of childhood genetic illness to make a brighter future for children the world over. Jamm for Genes is part of the Institute’s annual Jeans for Genes fundraising drive.

For 24 hours from 5 PM Friday 1st August SL time more than 20 of SL’s best live musicians will perform at Sailors Cove Theatre with all proceeds to be donated to Jamm for Genes.

http://www.jammforgenes.org.au/
http://www.cmri.org.au/
http://slurl.com/secondlife/Sailors%20Cove/237/154/22

Jamm for Genes Beginning at 5PM SLT Aug 1 and ending at 5PM SLT August 2 is a charity Live Music Event To be held at Sailors Cove Theater by Ohmy Kidd , volunteers, and his team from Friday Night at The Pocket a weekly concert showcase for over a year in SL. All are invited to and if you like you can wear your jeans in support. If you don’t have any jeans for your avatar we will have some great freebie jeans for you along with some other Australian gifts..Vegemite anyone? Join us for at least part of this wonderful 24 hour live concert in SL .

Aug 1
5PM Tpenta Vanalten
6PM Wread Writer
7PM Dexter Ihnen
8PM Artel Brando
9PM Ande Foggerty
10PM Pato Milo
11PM Army of Ignorance

Aug 2
12AM Jaggpro Mcann
1AM OhmyKidd
2AM Lacey Lohner
3AM Jackdog Snook
4AM Paisley Beebe/Freddy Halderman
5AM Phoe Nix
6AM Midnight in Canberra
7AM TBA
8AM Winston Akland
9AM Robie Bloch
10AM Luigi DiPrima
11AM Mason Thorne
12PM Raspbury Rearwin
1PM Noma Falta
2PM Freetar Tammas
3PM Cylindrian Rutabaga
4PM Ohmy Kidd

Weekly newsletter now available

Over the past few months we’ve had a number of people ask if we could supply a regular virtual worlds newsletter – we’ve now created just that. If you subscribe to it, you’ll receive all the stories published that week in a newsletter format.

To subscribe look for the section as shown above – it’s on the right hand side of our front page.

A year ago on The Metaverse Journal

We highlighted some poor mainstream reporting on Second Life and covered a successful event on ABC Island.

Introducing: Metaverse Health

I’m really pleased to introduce a new sister site to The Metaverse Journal: Metaverse Health. It’s a completed site now but expect further enhancements in coming weeks.

In the time we’ve been covering virtual worlds, health is one of the key areas that pops up time and time again as both a key opportunity and pivotal challenge. Whether it be the power of thought-controlled avatars for those with profound physical disabilities, the spectre of virtual world addiction or sex education for teenagers, there’s no shortage of stories to bring you.

As always, comments and feedback welcome. Also, if health and virtual worlds is a passion and you’d like to write about it, contact us to discuss your ideas further.

Relaunching our forums (and a competition)

When we first launched in late 2006 we also had forums, which were moderately utilised on those first months, particularly by the ABC prior to the launch of ABC Island. We closed the forums down mid-2007 due to lack of activity and some technical problems with the platform we were using.

I’m really pleased to re-launch the forums which can be found here or via the ‘Forum’ link at the top of this site. The focus is widened and the actual design fits better with the overall site.

On the downside, due to a database corruption I wasn’t able to import all the previous posts into the new forum – it’s literally a blank slate so if you’d previously registered, you’ll need to do so again. Sorry!

If you’ve got a point to make, an event to promote or just want to mix with other virtual world residents, please use the forums – that’s what they’re there for.

To celebrate the relaunch, we’re offering 5000 Linden Dollars to a lucky someone who posts on the forums by the end of August 2008. We’ll get a random number generator to give us a number – the person who posted that number post will be the winner. Example: if the random number was 77 – the person who posted the 77th post wins the prize.

So jump in, start a discussion and maybe you’ll be rewarded for your efforts beyond the rewards of forum interaction 😉

My Metaverse

Last week we received a media release with the lead “The Virtual Worlds’ answer to MySpace has
been created” and our scepticism meter red-lined. We read on further to discover that Australia-based Steve Cropper (SL: Angelico Babii) has recently launched My Metaverse, a virtual worlds community based on the Ning platform.

The focus is “developing the new media arts and community across all the virtual worlds”. I asked Steve how he thought My Metaverse would gain a critical mass for success when outfits like the Association of Virtual Worlds already have well-established networks, let alone the larger user communities around.

Steve’s response: “Like AVW, we too are setting up on the Ning system, because it is flexible and offers a lot of functionality. Our plans include migrating to a dedicated website and that will follow once we have established the network and it is up and running – hopefully in a month or two or even sooner.

The Metaverse is still largely virgin territory. Like the pioneers of the North American and Australian early settlement, we too find ourselves meeting up with familiar faces in the path well trodden. It seems the Metaverse still has enormous growth left in it and I am as excited as the next person to see what lies beyond the next valley.”

So if you’re in the pioneering spirit, jump into My Metaverse. One warning – music auto-loads when accessing the site, which does give it one (albeit annoying) MySpace comparison for sure.

Australia Council announces latest funding winners

The Australia Council have announced the winners of their MMUVE IT! project. The project had thirty thousand dollars up for grabs for a virtual world arts initiative.

The winners this time are visual artist Andrew Burrell from Sydney and artist and science researcher Trish Adams from Brisbane. The third real winner this time is startup virtual world platform VastPark, which will be the co-host of the final exhibition along with Second Life.

A previous Australia Council event in Second Life

The winning proposal involves “an inter-disciplinary artwork  exploring brainwave activity and body movement and its relationship to virtual environments in both Second Life, and the recently released Australian virtual platform, Vastparks* (sic) …. a human/computer interface system that explores the artistic possibilities of neuroscience studies. The system will allow viewers to interact with artificial life created in virtual worlds through sensor readings of bodily functions including physical gestures, breath, heartbeat or electrical brain and nervous system activity”.

Also involved will be Professor Mandyam Srinivasan, head of visual neuroscience at the Queensland Brain Institute of the University of Queensland (Trish Adams is currently an artist in residence there).

We’ll catch up with at least one of the team behind the project in coming weeks – after the artistic success of Babelswarm, it’ll be interesting to see a further evolution of Australian virtual world-based arts.

A year ago on The Metaverse Journal

1. We reported on an influx of new Australian Second Life residents after a story on Second Life on 60 Minutes.

2. The Women’s Weekly got excited about Second Life.

“CyberStars” shoot commences

CyberStars is the upcoming Second Life documentary by December Films for SBS. Shelley Matulick is the driving force behind the project and we’ve covered her blog previously as it provides some great tips on making your own machinima.

Shooting has started on CyberStars so here’s hoping for some local documentary goodness before the end of the year.

Australian Educational Institutions: what are they thinking now?

Things are moving slowly in the education sector.It’s no secret that Australian educational institutions are getting involved in Second Life, much like their counterparts overseas, but who is involved now and what is the purpose of their respective virtual presences within the Australian educational community?

It’s been some time since the last wrap-up post concerning Australian education in Second Life; “First in, best dressed – is SL worth it for Aussie Universities?” was presented in March 15, 2007 so I thought it was time for a fresher look.

I located the sites and the names of groups created by each institution. This list represents the information we gathered from using the Search function in Second Life, the Google search engine on the web, plus information from past Metaverse Journal posts. URLs are for locations within Second Life:

Australian Film and Television School (AFTRS)
University of Southern Queensland (USQ)
Victoria University
RMIT
La Trobe University
Griffith University
Murdoch University
Gippsland TAFE (unreachable location)
Swinburne University (unreachable location)
Monash University (unreachable locations, and several groups)
Kangan Batman TAFE (group only)
Hobart College (group only)

Also definitely worth mentioning is Jokaydia. It is an educational project developed and run by Jo Kay, a resident of Australia (jokay Wollongong in Second Life). Jokaydia is also home to projects run for TAFE NSW. Jo is also responsible for at least the Swinburne build and several of the groups.

"Edusquare" in the Jokaydia Region

For the most part, these presences all have one thing in common: they are very difficult to comment on, either because they are not open to the public, or because they do not seem to be designed for public usage.

Jokaydia and the AFTRS presences are the exceptions: attractively presented, packed with useful information pertinent to their field of study, well sign-posted and equipped with maps and teleporters. These places seem to have been put together with the intention that the public have easy and informed access to them. The USQ, too, has put some thought into these factors, having clearly marked areas for shopping, career and educational information, and gatherings.

Of the remaining sites which are accessible by Second Life residents, the RMIT site alone seems to have been presented for the public to peruse, however sign-posting and information about the projects on display is sparse at best. The presentation is also quite haphazard, making the whole thing quite unnavigable. The rest appear to be representations of real-world sites, however they have little or information about either education or the build itself, and there is little that is interactive. Thus, they are broadly unsuitable for the general public.

what relevence do these have for Second Life residents?

Of course, there is very little information available at present about the not-for-public sites. With so little general information being available for each of these places or groups, it is also very difficult to determine their usefulness and suitability for the populations that they have presumably been designed for: the students and educators of each individual establishment.

While it is obviously early days, and the virtual worlds platform is a relatively new medium for education in Australia, I would prefer to see more information about education and more support for education of the general public. Take for example the excellent work seen at Harvard Law School’s island in Second Life. More information concerning the institutions and the courses and classes being offered by them, ideally with a focus on interaction, would potentially be beneficial, as would some sign that the spaces are actually in use.

With that in mind, I would like to contact the site owners and users to more fully explore how each individual institution has chosen to leverage the virtual worlds platform for the purposes of modern education.

Previous Posts