A few weeks back Linden Lab asked for Australians interested in production operations positions they have vacant at present. Today they’ve asked again, so if you’re in the hunt for a job it may be worth having a closer look…
Linden Lab put the call out again for Aussie job hunters
SBS: enter the machinima
The island touted for SBS may have been shelved, but they are still steaming ahead with their work within Second Life.
A blog has launched on the SBS site with the focus being on helping people to make their own machinima. Documentary-maker Shelley Matulick (SL: Mixin Pixel) is behind the blog and will provide weekly tips.
It’s certainly a hands-on approach for SBS and if the blog delivers on what it’s promising, it’ll be a useful Australian resource on machinima.
Australians in Second Life Update – up we go a little more
Linden Lab are being quicker off the mark with their metrics, already releasing the Second Life population statistics for April. They show the Aussie active user populations at 12,788, up from last month’s 12,245, with Australia cemented in 11th place worldwide. We spent 571,042 hours in Second Life, making up 1.97% of the overall hours spent.
As Tateru Nino says on Massively:
“Short version: The third month of decline in premium accounts, reduction in Lindex activity, reduction in user hours, sharp rise in land ownership, and the user population continues to trend towards older users.”
There’s certainly now radical change in the statistical trends in Second Life although the steady decline in premium accounts must be of concern to Linden Lab. It places further emphasis on the need for 2008 to truly be the year of improved usability.
The ABC in Second Life: are the monkeys running the zoo?
ABC Island has had an eventful time in Second Life over the past year or more. From an Australian viewpoint, it’s been a real role model for a community-driven Second Life presence. Core to that are the ABC Admins, who’ve put in countless hours developing the island, organising activities and dealing with the inevitable griefers or other troublemakers.
That core group appears to be now in conflict, if the below statement from former ABC Admin Sakkano Imako is anything to go by. An important note: a name has been removed plus one inflammatory sentence – the removal of both doesn’t detract from the overall story and protects particular individuals from unverifiable claims that would impact on their reputations.
We’ve contacted the ABC for comment on this story and will publish their response when we receive it.
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“Dear ABC Admin,
It has come to my attention that ABC is essentially in the midst of a coup d’état. How have I come to this conclusion? Simply put, I cannot fully accept that all changes that have happened by the hand of [name removed] have been done with the approval of either ABC or the owners of the Laneways parcel. How is it that for previous months, suggestions on how to change these areas were answered with a “I can’t do that because I don’t have permission?” Yet, the galleries have sprung up in very little time without any real consultation to the admin as a whole. Nor have we, as admin, seen approval from the company for these changes.
I also suspect this because of the sudden incursion of Big Pond members. It is my belief that this coup d’état has occurred because people from Big Pond have thought that if they can use ABC as a venue, they may gain prestige.
Now, I have some questions:
Can someone tell me why the signs that discouraged weapons, commerce, and sex have been removed? Second Life is not exclusive to only people who speak English. How can we be expected to enforce rules on people who do not understand English?
Please, someone tell me why ABC is not advertising itself or it’s programming, and yet it’s being made to house art? It is my thought that our new admin friends have landed to make ABC nothing more than an extention of Big Pond. And they are only using ABC to advance their own desires, rather than helping ABC’s presence be felt in the virtual world, and potentially internationally.
Please someone explain to me the unbecoming behavior of some Admins taking a “hands off” approach. Why are admins turning their back as people walk in with weapons, sexual objects, LL contraband, and commerce items? I would have almost half expected some of our current admin members to have posed sultry against the Hippie Pay kiosk I returned. A kiosk in which someone makes money off residents who don’t understand how those objects actually work. How can this behavior potentially benefit ABC? It does not and it will not.
When people write out incident reports, when other admin refuse to accept these cards, does this not demonstrate a lack of concern for the ABC Island? And what does it say to new admin who are actually trying to do their jobs proper? This it totally unacceptable behavior on so many levels.
In short, monkeys have started to run the zoo. I only hope the company will take a look at these horrific events and decided to scrap the island and start over with a new batch of people who are less likely to become slaves to greed and over inflated egos.
And because I believe that such monkeys smell to high heaven, I am excusing myself. I want nothing to do with such unprofessional and unbecoming behavior. I only stayed as long as I did because it was bad form to just up and leave after coming back from a vacation. But if no one else seems interested in doing the dirty work, I refuse to become the muckraker to such people who don’t want to do all the work expected of admins.
I wish to suggest that some of the admin start working, or else nothing will be accomplished. Wandering around and looking pretty is hardly helping things. Admin are given their privileges because they are to help out in every way. There are no art directors, curators, or assistants. There are only admin. Admin must work to keep the sim going. If admin don’t work for the sim, then the sim fails. Residents can operate as those things mentioned, but being admin is first and foremost.
In conclusion, the sim is no longer what it was supposed to be and the system that was in place to help it run properly has been broken by individuals who apparently do not understand the responsibilities and duties granted to them as being admin. If it is not remedied soon, we can expect more problems.
The easiest solution at this time, that would best benefit the ABC company, would be to scrap the island as it is and start over. It needs new people who are interested in seeing ABC become a sim that promotes the COMPANY rather than the INDIVIDUAL. It needs people who will conduct official business and duties in a more professional and friendly manner.
–Sakkano Imako
Graduate of Indiana Business College
Associate of Applied Science in Business Management
American based Second Life resident
Former ABC Admin”
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It’s hard to gauge the level of conflict within the admin group (Disclosure: I am a member of the ABC Admin group, albeit a quite inactive one aside from taking an interest in covering Australian events in Second Life). My take is that any group of people working together for an extended period of time is likely to run into conflict, particularly as that group grows.
It’s also further reinforcement that virtual worlds contain a lot of the same interpersonal challenges that the real world does. It illustrates the difficulties posed for any business who worries about their brand being muddied by the inherent uncertainties or user-created worlds like Second Life. Those same difficulties however, are some of the most fascinating aspects of a virtual world existence.
Update: Fellow Aussie Second Life resident has some detailed thoughts on ABC Island as well.
SBS Island in Second Life shelved
For the past six months there’s been fairly regular rumours around SBS and a potential presence in Second Life. It appears there’s nothing imminent if the following message from Australian Second Life resident Wolfie Rankin is any indication.
“For the last month or so, Mixin Pixel and I have been trying to get SBS into Second Life… Unfortunately it didn’t work out and the Island has been put on hold.
But this has happened a few times and I’m not really worried. I get the feeling they are at least a little interested in the idea, so perhaps if everyone wrote to SBS and told them that they’d be welcome in Second Life, well… you never know.
Maybe we should get Inspector Rex involved, he always gets his man. :)”
Episode 4 of TMJ Podcast – Education in Second Life
Episode 4 has a news roundup, some discussion on why there’s been a decline in active Australian users of Second Life and an interview with Graham Sabre, The Metaverse Journal’s education writer.
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For details on how to automatically receive these podcasts, check our podcast page.
Australia Council announces ‘MMUVE it!’
Hot on the heels of Babelswarm, the Australia Council has announced its next opportunity for virtual world artists: MMUVE it!
Like the previous funding, it’s available for three artists but this time the platform has been widened to any virtual world:
“With more than 73 million participants in MMUVE’s such as EverQuest, Second Life and World of Warcraft, and the recent introduction of motion-sensitive controllers such as the Nintendo Wiimote, there is great scope to develop innovative artworks in a highly networked environment that incorporates body movement and its relationship to real and virtual environments.”
There’s 30 thousand dollars on offer for development of “an inter-disciplinary artwork engaging the human body in a MMUVE of their choice.”
All the details are here.
The expectation of the successful applicants is that they ensure there’s cross-over between their virtual world creation and real world participation by the public – the Australia Council calls it “developing public exhibition opportunities”.
Applications close on May 16, 2008 and only Australian citizens or permanent residents need apply.
Australian Second Life Documentary – any celebrities out there?
Well-known Australian Second Life resident Wolfie Rankin has some interesting news:
Hi Everyone.
Some of you are aware that I’m making a documentary with Shelley Matulik on Second Life.
Shelly made the Podlove doco which was shown on SBS about the couple who run the nightclub on Second Life.
It was called “Our Brilliant Secondlife” and can be watched here.
The new doco is mostly on Second Life sub-culture.
But Shelly has also considered the idea of finding famous people from “Real Life” who have avatars on SL, who might like to add their voice to the doco on their own experiences.
Now I thought about that and while it’s a nice idea, I was concerned about peoples covers being blown. so what we thought is that if you’re tempted, then it might be best to get yourself an alt which nobody knows and use that.
You don’t have to be a huge megastar, just have a face which makes people go “ohhh I know you”.
It’d help if you’re from Melbourne or Sydney, but Shelley may travel if need be.
If you think you might be interested, then drop me an IM so that we can get together in-world to discuss the matter in private.
All the Best.
Wolfie!
I’m aware of a celebrity or two in Second Life – it’ll be interesting to see the level of buy-in for this project from people who value their privacy so highly. Celebrities or not, it’s potentially an interesting documentary that’s likely to go beyond the standard Second Life angles usually employed.
Paid extra work available: Second Life machinima production
This offer is now closed.
Australian Second Life resident and machinima producer Skribe Forti is looking for extras:
“I need extras for a shoot that is scheduled to occur on Tuesday night (22nd April) at 9pm Australian WST (6am SLT). Payment is $US10/hour and will be paid in L$. I expect it will take 3 hours to shoot. Contact me directly if you’re interested.”
So IM Skribe Forti in-world if you’re up for it – that’s generous remuneration for an avatar to act!
Babelswarm Revisited
As we’ve previously mentioned, Babelswarm is a fascinating installation developed by writer Justin Clemens, visual artist Christopher Dodds and musician/artist Adam Nash – all from Australia.
I did a walk through Friday evening and grabbed some pictures though the impact of it is well and truly best experienced in-world.
We’ve also featured a video walkthrough in this week’s Weekend Whimsy
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