Monash Uni: closed island?

In an article published in the Sydney Morning Herald this week, I was a little surprised at a quote attributed to Monash University’s Dr Melissa de Zwart: “our area won’t be open to the public; you will need to be on an authorised list to get in”.

I try to avoid real-world comparisons but it’s difficult in this case: this is the equivalent of putting a barbed-wire fence across the entrance of the local university. Doesn’t a total closed-door policy from a taxpayer-funded entity go against its purpose as a community facility? RMIT Island has blocked off most of its island from general access but it at least has a public welcome area. As Gary Hayes says in the same article, it’s not hard to prevent damage to a Second Life presence. So why the lockdown?

Perhaps someone attending this event can ask.

Telstra and Linden Lab to provide Australian servers?

Over the past 72 hours I’ve had two people contact me saying they’ve heard that Telstra may be negotiating with Linden Lab to have Australian-based Second Life servers. This syncs with some comments made by Telstra’s General Manager, BigPond Innovation, Jason Romney at a seminar I attended this week. There’s no great surprise really – Telstra is Australia’s largest ISP and also has the largest SL investment and anything that improves the lag in Second Life will be welcome.

We’ve contacted Telstra to confirm any further details.

Interview – Dexter Ihnen (Dexter Moore)

Dexter Moore (SL: Dexter Ihnen) is one of a growing number of Australian musicians performing in Second Life. Like most, he’s a well-established real-life musician who’s built up a loyal SL following. At present, he’s number one most played artist on Slusic.com, so he’s obviously doing something right. We caught up with Dexter this week to find out a little more about the life of an SL musician.

Lowell: When did you first get interested in Second Life?

Dexter: I started performing in Second Life March 2007 – SL was mentioned to me and I had seen it in passing on TV too. Since then I’ve been doing up to 8 shows a week. I’ve pulled back to 4-5 for now as my RL career is extremely busy both coming up to Christmas and after my award for RnB Song of the Year on ABC Australian Radio. Anyway, I entered in to SL in Feb 2007 and spent a month just getting used to the virtual world experience. It’s been an amazing experience since I started, right up to today.

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Lowell: Was music the drawcard for you initially or were you just checking it out?

Dexter: My brother said he thought it might be a good platform for my music. I came in to have a look and a listen I didn’t really think it would become integral in my life – but I do follow up ideas

Lowell: What are the attractions of performing in-world versus real life?

Dexter: Performing in Second Life is quite unique, The most fascinating aspect is the direct personal feedback you experience whilst playing. This is not very possible in RL as one person in an auditorium cannot make themselves heard over the volume of the concert, but here they can talk directly to the artist and the artist to them – I really dig that 🙂

Lowell: Without getting too technical, how do you actually get your music and voice in-world?

Dexter: In my studio I have 2 separate mixers and 2 computers also. One mixer has in built FX and I plug my stereo Godin guitar, vocal, congas and roto-toms into it. As well as that I record any backing tracks I create and choose to use into it also ( it is an 8 track hard disk recorder too ) I send a stereo mix out of that into my main mixer which has a Firewire connection to my main music computer. This is also wher I take my headphone feed. I stream the out of my music computer with SimpleCast. Meanwhile, I run SL on my other computer which I run at standing eye level. This is the one I interact with while performing. The reason I run 2 computers is that if I crash I know that the stream is still stable.

Lowell: How would you describe the music you perform?

Dexter: Interdimensional SOUL – FUNK 😉

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Lowell: How have you built up a following in SL?

Dexter: I worked my butt of for 6 months – to the point of burn out! Up to 8 shows a week, plus 3 RL shows and a major recording project. I moved around a lot in that time – but I am pretty much in a holding pattern until the New Year now until the RL Christmas season commitments subside.

Lowell: What are your goals in the longer term with performance in SL?

Dexter: I want to tour the world playing live to my SL fans plus whomever else is into my music. SL fans though will always have a special status with me. Prior to that I have a number of ideas to bring to life here in SL;

Lowell: Who inspires you in SL?

Various types of people inspire me in SL: Dane Zander – Lost Gardens of Apollo builder. Skribe Forti, Film maker. Circe Broom and Slim Warrior, entrepreneurs. And anyone having lighthearted fun 🙂

Lowell: What are three SL landmarks that you keep coming back to again and again?

Dexter:
1. The Lost Gardens of Apollo
2. The Wild Coast
3. Tableau – Roller Disco, 10 pin bowling, Cool shops,

Lowell: What are the pet hates you have about how SL operates that affects your ability to perform?

Dexter: In this order:
1. Crashing ( sim crash excepted – we all have a strange affection for that one lol )
2. Freezing & heavy lag
3. Notecards ( they cover up my guitar controls )

Richard Sealey Exhibition

On Telstra’s Ponden sim, an artist has created an exhibition presence. Richard Sealey (SL: Ritchey Jacobus) is pretty up-front with his intentions:

“I’m looking at creating a pemanent display of my art using SL to promote my name around the world with links to my website. Through this I hope to generate RL sales”.

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The exhibition opens this Sunday the 25th November at 11am AEST (Sat 24th 4pm SL time).

Check it out in-world

Victorian universities run Second Life event

Discover your Second Life is an event hosted by Monash and Swinburne Universities. It’s being held Saturday 17th November at Monash Uni in Caulfield, Victoria.

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Registration is required but free.

The speakers arranged are:

Dr. Suku Sinnappan

Gary Hayes

Dr. Mandy Salomon

Jo Kay

Dr. Melissa DeZwart

Debbie McCormick

Glenda McPherson and Malcolm Jolly

Lindy McKeown

Kim Flintoff

Chris Yeoh from IBM

Australian business interest growing in Second Life?

In the next two weeks I’m involved in two separate events that have the same purpose – to raise awareness of the opportunities that Second Life presents. The first has a corporate focus and the panel discussion involves key people from Telstra, REA and the ABC involved in their respective Second Life presences. The second one is also business orientated with a communications flavour.

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In both cases, there’ll be up to a hundred representatives from Australian businesses, most of them medium to large operations with varying understanding of virtual worlds. A while back we wrote about Australian business taking a ‘wait and see’ approach – this may still be the case but there’s certainly no shortage of forums where SL is being presented as an innovation option.

Simon’s community approach

One Australian Second Life resident I’ve met in recent months is Simon Kline. Simon is a very active resident and his approach is one that has made an impact on quite a few others. Essentially, Simon loves creating things for the benefit of the wider SL community. He’s created a great notecard of Australian locations in SL that you may have seen and he’s a regular attendee at ABC Island events.

In conversation a few months back I mentioned to Simon that the available in-world RSS readers didn’t meet my needs and/or were very expensive. Simon mentioned he’d been thinking about creating something like that, and create it he did:

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Simon’s happy to see his creations used to help the Aussie SL community and as one of the beneficiaries of his community spirit, SLOz salutes him.

Check out Simon’s work in-world

ABC Island gets Melbourne Cup fever as well

ABC Island is getting into the Melbourne Cup spirit as well, running a fashions on the field event tomorrow evening at 7pm (1am SL time) at the Melbourne Laneways section of the island.

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From the announcement:

“So dress to impress and join in fashions on the field, history of the Melbourne Cup and compete in the race that stops all SL.

Prizes will be awarded for best dressed and the race winner.

We will also be launching our new design competition*, ‘Your Own Piece of Melbourne’ with a nights accommodation in a deluxe room in an icon Melbourne hotel (valued at over $250) up for grabs.”

I find it interesting that both Telstra and the ABC have events at exactly the same time – is it competition or collaboration?

And they’re off – The Pond Cup

Today I received notification that Telstra are running an event to coincide with the Melbourne Cup on their Ponderosa sim. Direct from the announcement:

” – Ten virtual horses racing for a prize of $5,000 Linden, plus 2nd and 3rd place prizes
– The ‘Pond Car Park’ where punters can park their cars, lay out a picnic rug, enjoy food from around the world and toast the day with chilled champagne
– A carousel
– Intimate dining for two, complete with carriage ride through The Pond island

The action starts at 7pm AEDT.”

We tried to gain access to Ponderosa this afternoon but it’s off-limits. At least equine influenza isn’t going to be an issue for this race meet.

Check it out in-world

Second Life is really just Wagga

Whilst trawling around Linden Lab land metrics, it occurred to me that it’d be interesting to work out how much of Australia Second Life would take up.

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As of the end of September 2007, the Second Life grid equated to 871.32 square kilometres of land. Australia is 7 682 300 square km, so all of Second Life makes up just over 0.001 precent of Australia. Tasmania is 68300 square kilometres so even though Second Life seems vast, we’re more a small city (roughly two Wagga Waggas) than a world in geographic terms. Funnily enough, Wagga has a population of nearly sixty thousand people – not much more than the number of people using Second Life in peak hours.

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