You may have heard of the term Serious Games before: essentially they’re games with a purpose beyond entertainment. There’s a growing awareness that games can be used for wider purposes such as business productivity, health support and for education. It’s that last point I’ll focus on here.
Arizona University’s James Paul Gee has completed a brilliant piece on the usefulness of games in education, which you can view below. The key point is that games are one ongoing test, like school, and there’s a bunch of good reasons why combining the two can be incredibly useful for educators.
Sceptical? You may be less so after hearing the case for serious games:
Over to you: would you like to see more games-based education in schools? If not, why not?
via [Edutopia]
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